A True Gaming Hero

•05/06/2010 • Leave a Comment

This is my last post, and I want to go out with a salute to a man we can all look up to.

Wade McGilberry.

Yes, his name sounds a bit funny, and he is a scrawny looking fellow, but you know what? He pitched a perfect game in MLB2k10, and received $1 million dollars for it, so I don’t think he much cares what anyone thinks.

What’s even more interesting is that it was only his 4th try. He won against the NY Mets by the way (scoff).

But there is another hero in this story. His wife, who fully supported his efforts to try and win the prize suggested that he take it seriously, and stay home from work. He continued to go to work anyways, which just makes him that much more awesome.

For the full story check out the tech article at CNN.com.

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ARRRRR You Down With Pirating?

•05/06/2010 • Leave a Comment

Countless internet users these days download everything from music and TV to video games and computer applications. Some use it for unscrupulous activities like selling pirated DVDs for profit, and some use it to get a program to complete an assignment for class.

What are your thoughts about pirating? I’m not going to ask you to outright admit to piracy as it is a growingly touchy subject, especially with the recent passage of a strict bill in the UK that requires ISPs to report users who infringe copyright laws, as well as block access to sites that make substantial copyright infringement possible by users.

Although this doesn’t affect the US directly, this is always been something that congress has talked about, although maybe not going as far as restricting access. Congress has been trying to get a law put together to require ISPs to retain records of customer access for prosecution purposes. Google already does this is some fashion, but since they are not an ISP they cannot directly trace torrents, but can only show a long history of people’s email and search records.

What do you think?

For the full story about the UK law check out this link.

Are there really that many people using Linux?

•05/06/2010 • Leave a Comment

A class action lawsuit has been filed against Sony for removing the “Other OS” option on their PS3 systems in a recent firmware update.

While most gamers probably don’t use linux, I’d venture to guess there are enough to at least make this class action lawsuit worth filing. But I want to know how many people this has really affected.

What OS do you use?

Did this firmware update affect you at all?

Did you even know this happened?

Check out the full article at IGN’s website here.

Coming Soon to a Mailbox Near Me: Pokemon Soul Silver

•04/29/2010 • Leave a Comment

Yeah I play pokemon so what?

Is it wrong that as soon as I read about the pokewalker, a pedometer that lets you train your pokemon, find items and other wonderful things while you aren’t playing, I immediately started wracking my brain for ingenious ways to turn my table fan into a pokewalker treadmill?

While playing Soul Silver will be nice, it is still a revamped version (with a lot of changes, granted) of the original silver version, and I’m much more looking forward to pokemon black/white. I’m hopeful that they will finally come out with a new and exciting model, maybe change some things up.

Check out this article at IGN.com about what some pokemon fans would like to see happen in black/white.

Project Copernicus

•04/27/2010 • Leave a Comment

Did you know Curt Schilling plays WoW?

Well okay, a lot of people knew that.

Did you know Curt Schilling has a video game development company?

Did you know he hired R.A. Salvatore and Todd McFarlane?

Needless to say, I’m very interested in seeing what they come up with. As of now, there isn’t really anything to see, and very little information about the game other than what’s published on 38 Studios’ website.

Copernicus is the codename for an unparalleled MMOG entertainment experience set in a truly evolving fantasy world that is both warmly familiar and intriguingly unique. Creative giants R. A. Salvatore and Todd McFarlane, together with the design teams in Maynard and Baltimore, are crafting a story of epic conflict and heroic individual journeys in which the players’ actions will impact the fate of the world. This storyline rests upon a solid design core that incorporates the best play and social experiences available to players at launch. Driven by the creative talents of Salvatore and McFarlane and enriched through an array of products that will allow broad and deep exploration of the vast universe of Copernicus, 38 Studios is combining the ages-old art of the story with 21st century interactive entertainment.”

Sounds generic, but with talent like that on staff, you have to think they can come up with something that’s at the very least worth a free trial.

Hopefully we won’t have to wait too long.

See Massively.com’s collection of posts about 38 Studios.

Arkham Asylum 2

•04/27/2010 • Leave a Comment

I. Cannot. Wait. For. This. Game.

If you missed the first one GO BUY IT RIGHT NOW.

You don’t even have to be a Batman superfan to appreciate how great this game (soon to be series) is. Here’s my recommendations:

1. Play it in the dark

2. Play it carefully

3. Play it completely (it’s easy to get 100% completion if you try)

4. Play it with as few long breaks as possible

What really makes the experience of the first game awesome is allowing yourself to be immersed in the game. Do that, and you’ll have an amazing time playing this game.

Check out IGN’s blogpost on AA2.

Gesture Technology and Where it is Going to Take Gaming

•04/24/2010 • Leave a Comment

Many people have predicted that gesture technology (like the kind used in the Wii in a basic form) will be the next big advance in the tech world.

Chances are, they are right.

What can we do with gestures? Just about anything we can program into a device to recognize. It would be like a power glove, but eventually without the cumbersome glove, and with greater performance. Touch thumb and index to perform a certain move, touch and hold a finger to the palm to make your character move in a certain direction. The greatest advantage is to cut down on reaction time, decrease the time it takes to remember what button to push, and make gaming techniques a natural gesture.

Of course this won’t only apply itself to gaming, another obvious application is to cell phone technology, where hands free is a huge market. Companies are already vigorously working on this idea as detailed in this CNN.com Tech Article.

Gesture technology has been around for awhile, but the biggest hurdle for it to become marketable, is to get people familiar and comfortable with utilizing it, a process the Wii and other motion sensing games have begun.